How to play Pokémon TCG

Two players face each other, each with a deck of 60 cards. You win by taking all six of your prizes, which you do by knocking out your opponent's Pokémon. Each time you knock out a Pokémon you take a prize, and ex, V and VMAX cards give two or three. You also win if your opponent has no Pokémon left in play or cannot draw a card.

Quick facts

PublisherThe Pokémon Company
Launch1996 in Japan, 1999 in English
Number of players2
Playing time20 to 30 minutes
Deck sizeExactly 60 cards
Max per card4 copies, unlimited for basic energy
Prizes6
Bench spots5, plus one active Pokémon
Cards per pack10 English, 5 Japanese
Card sizeStandard, 63 × 88 mm

What you need to get started

Short answer to the most common question: no, a booster display or an Elite Trainer Box is not enough to play. They give you random cards, not a working deck. What you need is a ready-made battle deck, or two if you are going to play against each other.

  1. A deck of 60 cards. A ready-made battle deck is the easiest way in.
  2. Six prizes, cards set aside from your own deck at the start.
  3. Damage counters and a coin or a die for random outcomes.
  4. Deck protectors if you play often, so the cards don't wear out.

An Elite Trainer Box contains most of the accessories around the game, but not a ready-made deck. If you just want to get started playing, a battle deck is a better first purchase.

The card types

PokémonYour fighting cards. They have HP, attacks and sometimes an evolution stage.
Basic PokémonPlayed directly from your hand. Every deck must contain at least one.
Evolution cardsPlaced on top of the right Pokémon, at the earliest the turn after it came into play.
EnergyThe fuel that pays for attacks. One energy card per turn.
ItemsTrainer cards you can play as many of as you like per turn.
SupportersTrainer cards, only one per turn. Often the strongest effects.
StadiumTrainer cards that stay in play and affect both players.

The turn, step by step

  1. Draw a card. If you cannot draw, you have lost.
  2. Put Pokémon on the bench if you want, and evolve those that are allowed to evolve.
  3. Attach an energy card to a Pokémon. One per turn.
  4. Play trainer cards. Items unlimited, one supporter, one stadium.
  5. Attack with your active Pokémon, if you have the energy the attack requires. Your turn ends when you have attacked.

The setup

You have one active Pokémon that fights, and up to five on the bench. If the active one is knocked out, you choose one from the bench to take over. If you have none left, you have lost. The bench is therefore not just storage, but your insurance against the match ending.

Building your own deck

TotalExactly 60 cards
PokémonAround 12 to 20
Trainer cardsAround 20 to 35
EnergyAround 8 to 15
Max per card4, except basic energy

The ranges are guidelines and vary greatly between deck types. A common beginner mistake is to include too many different Pokémon. A deck with two or three lines that work together almost always beats a deck with twelve favourites.

Standard and which cards are allowed

Tournaments are usually played in the Standard format. What decides whether a card is allowed is not how new it is but the regulation mark in the bottom left corner of the card, and which letters are valid changes about once a year when the oldest is rotated out. Cards must be in a language allowed in your region. At Championship Series events in Europe, that means English, French, German, Italian, Portuguese or Spanish, and at other tournaments the organiser decides. Read more about English or Japanese cards.

Common beginner mistakes

  • Too few basic Pokémon, which means you cannot start the match.
  • Too many different evolution lines.
  • Too few cards that let you draw more cards. Supporters drive the deck forward.
  • Saving the supporter for next turn. You only get one per turn, and an unused one is wasted.
  • Forgetting that evolving requires the card to have been in play since the previous turn.

Frequently asked questions

  • Can I play with Japanese cards? Not at official tournaments in Europe. At home it works fine.
  • Do the cards have to be in sleeves? No, but at tournaments all cards must look identical from the back.
  • Do I need expensive cards to win? No, but the strongest decks often contain a few expensive cards.
  • What do ex and VMAX mean? Stronger Pokémon that give your opponent more prizes when they are knocked out. See the guide to the cards.
  • What is the fastest way to learn? Buy two battle decks and play against someone. You will know the rules after three matches.

What a prize means in practice

Regular Pokémon1 prize when knocked out
ex, V and VSTAR2 prizes
VMAX and Mega ex3 prizes
The resultThree knocked-out ex or V cards can decide the whole match

That is why ex and V cards are not automatically better. They are stronger, but cost more when they fall.

From our range

Read more about which product to buy, all Pokémon sets and the rarity levels.

Shop: Pokémon at Bangerpack.

Written by those of us who run Bangerpack. Range and prices change continuously. What applies when you read this is shown in the category.

Brands we sell

Pokémon Topps Panini Konami Bandai Disney Lorcana Ultra Pro Yu-Gi-Oh! Magic: The Gathering One Piece Card Game F1 Premier League FIFA Champions League Marvel NBA NFL MLB UFC NHL Upper Deck SportZoo Legend Story Studios Riot Games Star Trek
Subscribe to our newsletter Releases, restocks and member prices. Never spam.

We email you a link to confirm your sign-up. You can unsubscribe at any time. How we handle your data

Pay with Visa Mastercard
© 2026 Bangerpack.com · Ships from Sweden